First of we managed to implement the Hunter working into the game making 2 of the 4 classes currently playable.
Second i have gotten most of the art out of the way for the mage class. After struggling a bit with how i wanted to do him i decided to start out by making the spells/particle effects for the class. The mage is after all a very ability effect heavy class with abilities such as Inferno(Which also needs a burning status), Ice Cage, Healing Barrier and a ranged attack that needs to feel like its magic.
After doing most of the particle effects i figured i would move on to actually creating the character. Compared to the ability effects it is a bit rushed, but he does finally have a proper spritesheet! Hopefully we can get him in the game with the other classes(As well as the Warrior of Light) so we can get a feel for the game and classes!
More updates and thoughts as well as the final decision on this matter is something we will have to come back on in the future. We just wanted air our thoughts at the current point in time.
PS: We will come back to making a new demo for people to test, just need some more time!