Stay Alive Finishing touches and realese date
- Finish the main menu makover.
- Fix the bug that prevents skins from showing in multiplayer.
- Integrate portraits and other aesthetics with kongregate API.
- Some small fixes in the interface when using mouse and keyboard.
In addition we decided to add another gimmick to the Thundra map to make sure it is just as intense as the other maps in the game.
Arena Warrior Crystalos
- Medium HP
- High Damage
- Rapid Attacks
- Front attack, back attack with tail, and a leap ability to leap over the player.
- Two directions up and down
- Moving, Attacking and Leaping animation for both directions
- Tail attack all 4 directions
- Side attack, leap and move animation
On another note we have gotten some pretty kickass music for the game now(Provided by Thinkroot Records Kara Square), hoping to show of the final results in a trailer at a later time.