Twin Creation Games started its activities roughly 2 months ago after me and my brother graduated university. Having only worked on student projects previously working on actually getting a game published has been a big step for us. That is also why we choose a smaller project as our first game. Letting us focus on mechanics, testing and publishing rather than an endless wave of content.
Despite this being a big step, it is only the first of many. Already just hours after the game was released in Norway, have we gotten valuable feedback that will hopefully allow us to improve our game even further. We also have another unnanounced game project in the works, but we leave that for another day.
For now we are just content to have taken our very first steps into the world of game development.