Focus on intuitive gameplay and the role of the Bestiary
At the same time we really like having lore behind the monsters that players can read up upon. Thus with the next patch we will be expanding the information in the Bestiary. This will not only insure it is a good tool in improving your play, but also be a feature of its own that appeal to those of us with an inner lore nerd.
Programming, misc features and other games
One of the projects currently being worked on in paralell to Bestiary Exam is Stay Alive, an old student project of ours. Stay Alive is a web based game where the objective is to keep yourself alive for as long as possibble against ever increasing hordes of enemies. To do this you have to use objects on the map while avoiding them using the different classes special abilities.
Note that these are some very early sprites made for testing purposes and without context are not representative of the final game.