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Week 2 Bestiary Exam Progress Update

18/9/2015

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Another week has passed(Time flies when you have fun!) and its time for another update on what we at Twin Creation Games have been doing the past week. 

More content!

As stated in the previous weeks blog one aspect of the game we felt was lacking with our Norwegian soft launch was content. 12 cards/monsters is a rather modest amount and with more emphasis being put on the Bestiary(Will come back to this) we felt having more monsters would be a good thing. Thus this week i have been working on new monsters for the game, here is a little sneakpeak. 
By the time of the worldwide release we hope to have atleast 20 monsters, preferably more and depending on how the game goes there might be more comming. 

Focus on intuitive gameplay and the role of the Bestiary

Among some of the feedback we got when we released the game was that the text was hard to read and became more of a distraction when trying to understand what cards match any given description. Due to this feedback we have decided to redo description of all monsters so that by understanding the picture alone the player can link the two together to get the right answer. 

At the same time we really like having lore behind the monsters that players can read up upon. Thus with the next patch we will be expanding the information in the Bestiary. This will not only insure it is a good tool in improving your play, but also be a feature of its own that appeal to those of us with an inner lore nerd.

Programming, misc features and other games

Most of the functionality of  the game outside of a few smaller features are allready in place, thus freeing up the programmer(My brother) to do other things. 

One of the projects currently being worked on in paralell to Bestiary Exam is Stay Alive, an old student project of ours. Stay Alive is a web based game where the objective is to keep yourself alive for as long as possibble against ever increasing hordes of enemies. To do this you have to use objects on the map while avoiding them using the different classes special abilities.
Picture
In addition there is also another yet untitled project in the works that is set in the same universe as Bestiary Exam. For now this small teaser will have to do.

Note that these are some very early sprites made for testing purposes and without context are not representative of the final game.

Closing words

That is it for this weeks blog. Have any questions or comments you want to share? Feel free to do so below. If not the two of us at Twin Creation Games hope you have a good weekend. See you next time!
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    Markus Løtveit

    Designer, artist and head of marketing for Twin Creation Games. Loves all thing games.

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